This is an archived copy of the 2019-20 catalog. To access the most recent version of the catalog, please visit http://catalog.fitnyc.edu/.

http://fitnyc.edu/toydesign

School of Art and Design

Applications accepted for fall only.      NYSED: 89109     HEGIS 1099

The major in Toy Design prepares students for careers as children's product designers working with a variety of companies in the toy industry, from small specialty firms to major global corporations. Curriculum below is for the entering class of Fall 2019. 

 
Semester 5Credits
MAJOR AREATY 326 - Toy Design I and Product Rendering3
TY 327 - Drafting and Technical Drawing3
TY 352 - The Toy Industry: Methods and Materials3
RELATED AREAFA 301 - Anatomy for Toy Designers1.5
LIBERAL ARTSSS 232 - Developmental Psychology3
Semester 6
MAJOR AREATY 313 - Soft Toy and Doll Design3
TY 332 - Model Making and 3D Prototyping3.5
TY 342 - Computer Graphics in Toy Design2
RELATED AREAMK 301 - Marketing for the Toy Industry3
LIBERAL ARTSHE 301 - Motor Learning: A Developmental Approach3
HA 345 - History of Industrial Design choice - see Liberal Arts/Art History3
Semester 7
MAJOR AREAA: 
TY 491 - Summer Internship: Toy Design**4
B: 
TY 411 - Toy Design II and Product Update2
TY 421 - Advanced Hard Toy: Design Engineering5
TY 442 - Advanced Computer Graphics in Toy Design2
TY 463 - Storybook Design and Licensed Product3
LIBERAL ARTSMA 041 - Geometry and Probability Skills1
MA 241 - Topics in Probability and Geometry3
Semester 8
MAJOR AREATY 414 - Games***1.5
TY 461 - Business Practices for the Toy Industry2
TY 467 - Professional Portfolio4.5
RELATED AREAPK 403 - Packaging for the Toy Designer2
LIBERAL ARTSchoice - see Liberal Arts/Art History*3
choice - see Liberal Arts Electives3
TOTAL CREDIT REQUIREMENTS
MAJOR AREA41.5
RELATED AREA6.5
LIBERAL ARTS19
 Total Credits: 67
 

*Fall 2019 Requirements: see below

Liberal Arts, Art History, and General Education: 19 credits

  • Art History Requirements: 6 credits. HA 345 and CHOICE of (1) additional 3-credit History of Art course that meets General Education Other World Civilizations requirement (G9).  See the full list of Art/Design History courses under HA: History of Art and Civilization.
  • Social Sciences: 3 credits. SS 232

  • Health Education: 3 credits. HE 301

  • Mathematics: 4 credits. MA 041 and MA 241

  • Liberal Arts Elective: 3 credits. Select a Liberal Arts course (for which prerequisites have been met) from the following subject areas: CH (Chinese), EN (English), FI (Film and Media) - any FI course other than FI 261, 361, 362, 461, and 462FR (French), HA (History of Art),  HE (Health Education) 201, or 301, IT (Italian), JA (Japanese), MU (Music) MU 202, 203, or 391HI (History), MA (Math), LA (Liberal Arts), MC (Modern Languages and Cultures), PE (Physical Education and Dance) 215, 216, 217PL (Philosophy), SC (Science), SP (Spanish), and SS (Social Sciences). See Liberal Arts Courses.

NOTES. Students must complete SS 131 and two HA courses (HA 111, HA 112, or HA 231, or equivalent) prior to entering this program.

Upon graduating from the Toy Design BFA program, students will be able to:

  1. Explain child safety and testing requirements and be able to apply this knowledge to select appropriate materials.
  2. Determine appropriate manufacturing methods to satisfy specific design and safety requirements, as well as produce a product that stands up to the rigors of normal use and foreseeable abuse.
  3. Design and invent innovative products that will have a lasting impact on children by respecting their intelligence and reflecting their play needs.
  4. Utilize technology to enhance content and the play experience.
  5. Identify and analyze play patterns as they relate to children’s developmental and emotional needs.
  6. Demonstrate, through a structured summer internship, skills required by the industry, such as the ability to work to deadlines, problem-solving, teamwork, and presentation and communication skills, with a focus on contributing to a company’s product development.
  7. Display technical drawing and illustration skills at a professional level.
  8. Design children’s products within relevant, timely, innovative product categories that are determined by market trends and buyer behavior.