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CT 361 — Game UX Design

3 credits; 2 lecture and 2 lab hours

This course explores game design and user experience (UX) design fundamentals through tabletop and screen-based games. Students analyze mechanics, interaction, and storytelling in tabletop games, then apply these principles to create educational mobile games. Through hands-on prototyping, they develop engaging experiences that merge gameplay and UX for meaningful interaction.
Prerequisite(s): CT 200 or CT 201.