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CG 446 — Principles of Animation II
2 credits; 1 lecture and 2 lab hours
Using a fully rigged 3D character, students study advanced topics in animation, focusing on an in-depth analysis of motion. Through the use of function curves, spacing, and keyframe techniques, they refine their thesis work-in-progress.
Prerequisite(s): CG 346
Co-requisite(s): CG 441 and CG 491.