CG 321 — Design and Authoring for Interactive Media II
2 credits; 1 lecture and 2 lab hours
Advanced Concepts for Interaction Design are explored using current, open source game engines. Planning and Scripting are emphasized, as well as a consideration of overall graphic, sound and human interface design to produce Interactive projects, environments and games.
Prerequisite(s): CG 221
Corequisite(s): CG 341.