Search Results

CG 446 — Principles of Animation II

2 credits; 1 lecture and 2 lab hours

Using a fully rigged 3D character, students study advanced topics in animation, focusing on an in-depth analysis of motion. Through the use of function curves, spacing, and keyframe techniques, they refine their thesis work-in-progress.
Prerequisite(s): CG 346
Co-requisite(s): CG 441 and CG 491.