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CG 341 — 3D Modeling and Animation

2 credits; 1 lecture and 2 lab hours

Focusing on the creative process involved in constructing and animating 3D models, students explore the fundamental techniques for lighting and composing models and adding shaders to produce a specific mood, feeling, or expression.
Prerequisite(s): CG 212 or approval of chairperson
Co-requisite(s): CG 346.